As schools are heavily using computers throughout all educational levels, this has allowed stop motion claymation software within the reach of our current and future students. Through stop motion claymation students reinforce and gain new ICT skills and also integrate other curriculum learning domains. For example, students use and expand on their English skills through storyboarding, incorporate music so their claymation has an audio soundtrack and a plethora of other curriculum domains can and will be explored (Articlesbase, 2005 - 2010).
Through the incorporation of stop motion claymation teachers are able to recognise their skills within ICT and build and improve on those acquired ICT skills (Hawthorn Primary School, 2004). Stop motion claymation is something new that is being introduced to schools and I strongly believe that all schools should take the opportunity of exploring claymation with their students, as it provides a range of endless opportunities for students to scaffold and develop their academic learning (Clarke, 2007).
This week’s lecture was extremely interesting, particularly as the class was introduced to Claymation animations, something that all students should be exposed to during their school life. An example of an activity that could engage student learning through Claymation could be, dividing students into small groups of 3-4 and assigning them a task to complete over a term, in which they are to produce a two to three minute Claymation film on any particular topic they have chosen to explore. Students may choose topics such as friendship, happiness, a birthday or a plethora of others to explore in their Claymation film (Powell, 2010). Claymation characters are typically made from plasticine, with bendable wires on the inside, which will allows the students or film creators to manipulate the characters emotions and movements, which they may follow and film with numerous camera shots or angles.
Once all the shots have been taken and accordingly played as a continuous movement, this will allow the character looks to come to life as the characters begin to move. This procedure needs to be followed for all characters, movements and emotions expressed in a Claymation film. To create such a film is an elongated process which may take numerous years; however students in primary schools who are encouraged and exposed to making a Claymation film will generally learn the preliminary steps that film makers go through to create a single movie. The following website will allow students to gain a greater appreciation and understanding of the process film makers engage in when making a Claymation film. (ikitsystem, 2008 - 2009).
The www.abc.net.au/rollercoaster/rollermache/ web site allows students to navigate themselves through numerous Claymation creators including, Darcy Prendergast and Marissa02, who explain to the students using small and easy to follow steps how to create a Claymation film. The website also contains numerous videos about storyboarding, character development, props, sets, editing, sound and it also contains a gallery with images of various popular Claymation films. Through simply just browsing and watching films from the website, students will develop knowledge and various skills that are essential in creating a Claymation film, without having to film their own. The website is also very important in giving student’s a solid understanding of the behind the scenes work needed to create animation, characters and movies. Below is a picture of a claymation maker Darcey Prendergast:
During my first practicum, my grade 6 students were creating their own two to three minute Claymation film on a particular topic including tolerance, friendship, loyalty and numerous others. Each group was required to firstly, write their story. Following this they would create a storyboard, then the characters, props and sets for their film.
Before students were allowed to move on, approval by their teachers was needed to ensure they had stayed on track and met the required criteria standards. One day per week was dedicated for the students to complete their animations. During this time, Harvey Krumpet creator and Oscar winner Adam Elliot visited the Year 6 students to provide them with information and special techniques and information regarding animation characters. The students were amazed with the work and passion that Adam Elliot had dedicated to his film and to what he had done during his career and they were grateful to have an Oscar winner provide them with ideas and techniques to use in their film. Adam Elliot promised to return at the end of the school year to watch the students Claymations and to present each group with an ‘Oscar’ for Best Actor, Actress and Best Movie.
Through engaging in Claymation activities students further enhance their vocabulary, sentence structure, artistic skills and team work and communication skills through working as part of a group and sharing ideas. Fine motor skills are also developed as are problem solving strategies that promote fluency, flexibility, elaboration and originality, particularly as students must think creatively in writing, making and storyboarding their film (SSJP, 2010).
During today’s workshop we were introduced to a range of web links that may be of great use to schools and which are of great value to students. The web links provide students with endless opportunities to develop and enhance their Information, Communication and technological skills. More importantly the links allow students access to resources, which may encourage students to be creative and which may improve their language, speaking and listening skills, whilst teaching them how to research using the internet, vital skills which will be essential throughout every students’ school and adult life. (Travers, 2010).
The first web link provided to the class by Greg was http://www.dfilm.com/ . This link is a valuable resource, particularly as the activities within it encourage students to construct their own individual movies. Students may create their own characters, choosing from everything from humans right through to monsters and may select their own background layout, ranging from day to night, romantic and scary. Student’s may also accompany their layout with a range of music including, hip hop, classic, latin, 70’s and a myriad of other genres. This web link contains activities that allow students to devise their own individual movie. The excellent structure and directions provided on the site ensures that students are able to ensure their film is being made in a sequential and logical fashion that will be easy for the target audience to access it from the following link http://www.dfilm.com/ .
The second website we explored was http://www.buildyourwildself.com/ . The information and activities contained on this site allows students to create a virtual human version of them self with whichever colour hair, eyes and skin tone they choose. Students are also able to choose their own hairstyles from contemporary, conservative to extremely ‘wild’ and may select the clothes that they would like to wear. Once students have developed their virtual self they will be able to print themselves out and may also accessorise themselves to look ‘wild’ using unique animal body parts as parts of their own body. Students are also encouraged to give their ‘wild’ self a crazy name. Through this task students can write a story, create a poem or even print out a picture to use themselves as a puppet for a puppet show. Such an activity also enhances student’s sentence and paragraph structure, story writing, punctuation, layout and presentation. It also assists students with grammatical aspects of language such as grammar and vocabulary. This activity will also allow students to enhance their individual creativity through working in an environment that promotes creative learning through respecting and listening to the ideas of others and through individual thinking as well.
The following is my creation of my virtual human and ‘wild’ self.
The third web link provided was http://www.zimmertwins.com/. This site was similar to http://www.dfilm.com/ in that it also allows students to devise their own film. Through accessing this site students may add talk bubbles or captions including ‘announces, talks, thinks’ and etc. Students can also upload action clips within their movie. The action clips allow characters to float, fall, dance and celebrate. Moods may also be altered ranging from celebratory, bored and happy themes amongst others. Sound clips may also be added whenever there is a climax or tension within their movie. All these features allow students to add suspense to their films and this may encourage students to be creative in devising their own film. This provides further suspense within each student’s movie. Due to unexpected technological errors I have not been able to upload the video onto my blog, however I have included a number of photos taken to indicate what occurred during the film:
Scene One: Edga's Strange face
Scene two: Edgar's first strange facial expression
Scene three: Edgar's facial expression hasn't changed
Scene four: Edgar's friend is trying all sorts of funny movements but is unable to make Edgar's facial expression change
Scene five: Edgar's friend is now copying his facial expression
Scene six: The question remains why is Edgar's facial expression not changing?
I believe that the http://www.sketchswap.com/ website is an excellent and educational resource which allows students to freely draw pictures on the computer and to submit and disperse them world wide. As a result this means that the students pictures will be received and seen by somebody else and accordingly the students will be able to receive a picture from other students or person’s world wide. Allowing students access to a program such as skeptchswap.com does potentially have some consequences, including students receiving inappropriate pictures of for example, people smoking or using weapons. This program should be used when the students can be supervised in order to protect them from negative content that may adversely affect or disturb them. Students should also be informed that should an inappropriate picture pop up on their screen, that they should immediately report it to their teacher. To overcome such situations, school filtering programs should be implemented to block such content. Overall, however, this site provides students access to fantastic and stimulating activities which they may use to enhance their hand eye coordination skills and communication skills.
My Picture:
Received Picture:
A fantastic web site that is extremely suitable for the younger primary levels is www.storygames.com/Teach/ManPF/Rebus.html . It encourages students to create and develop stories, as well as using pictures to represent and accompany their captions. An example of this is rather than writing the word ice cream, a student may represent it with a picture of an ice cream. This process is known as Rebus. An activity such as this allows students to further develop and gain new language, spelling, grammatical, paragraphing skills and encourages their creative thinking.
This activity also integrates different learning domains, for example should a student write a story about habitats they may without even realising integrate English, Science, Mathematics and ICT. These activities also allow students to develop and broaden their academic capabilities in all curriculum learning domains.
Below is a picture of a story that incorporates the use of Rebus:
Lastly, Greg engaged us in a fantastic game that required us to open a new word document with the cursor flashing. We, however, had to turn off the screen and were required to listen carefully to the dictation provided, which we were expected to type. When Greg read out the words we were required to comprehend them and work out in which contexts they were being used, following which we would then type them. At the end of the dictation we turned our screens on to see if we had made any mistakes or grammatical errors. In the final part of the exercise, as Greg started to spell each word, so that we could correct our mistakes, we had noticed that the manner in which he spelt them out did not correspond to what we had typed. This is as the activity involved homonyms; words that sound the same such as ‘plain and plane’, however, are spelt differently. This activity displayed to me the importance of teaching students to understand the context in which words are to be used, so that they may identify which is the appropriate way to spell them.
This is a great task to do on a weekly basis with your students from the commencement of the school year until the end. A task like this requires full attention on what the teacher is reading out. Such an activity allows students to comprehend which word is being used within the sentence. For example, ‘I went to the sea’ or ‘I went to the see’. Over the year students will become more proficient at this task as they develop their listening skills, ICT skills, and their comprehension skills are likely to enhance as a result. Listed below is my attempt of the aforementioned activity that I undertook as part of the ICT class workshop:
The Actual Copy:
I have a spelling checker.
It came with my PC.
It plane lee marks four my revue Miss steaks aye can knot sea.
My Attempt:
I have a spelling checker
It came with my PC
It plaining marks formy review
Mistakes I can not see.
Second Actual Copy:
Eye strike a key and type a word
And weight four it to say
Weather eye am wrong oar write
It shows me strait a weigh.
My Second Attempt:
I strike a key and type a word
And wait for it to save and
Whether I sa wrong or rightIt shows me straight away.
List of other websites that we were exposed to during our workshop which are also fantastic for our current and future students to be exposed to and use these both within the school environment and within their wider community are as follows:
http://www.xtranormal.com/
http://www.reasonablyclever.com/
http://www.toondoo.com/
http://www.dvolver.com/
References:
Articlesbase. (2005 - 2010). Stop Motion Animation Claymation in Education - an exciting Learning tool for all ages, Retrieved 23rd October 2010 from, http://www.articlesbase.com/software-articles/stop-motion-animation-claymation-in-education-an-exciting-learning-tool-for-all-ages-640801.html
Clarke, B. (2007). Clay Animation is fun, but its education impact is also far reaching - week 5 La Trobe Lectures, Retrieved 23rd October 2010 from, http://www.heraldsun.com.au/news/learn/yarraville-west-primary-school/story-e6frf7ox-1111113232320
Hawthorn Primary School. (2004). Clay Animation - Week 5 La Trobe Lectures, Retrieved 23rd October 2010 from, http://www.hthdeneps.sa.edu.au/clay/
ikitsystem. (2008 - 2009). Stop Motion Claymation Software Launch, Retrieved 23rd October 2010 from, http://www.ikitmovie.com/32/stop-motion-animation-education-software.htm
Powell, G. (2010). Week 5 Lecture, La Trobe University, Melbourne, Australia
SSJP. (2010). Use of Claymation in a teaching program, Retrieved 23rd October 2010 from, http://group-ssjp.wikispaces.com/Claymation+as+a+Teaching+Resource
Travers, J. (2010). ICT in Schools Now, Retrieved 23rd October 2010 from, http://sites.google.com/site/whatdidtheylearn/ict-in-schools-now